OVERVIEW
This blog is to serve as a hub for review and critique of my Senior Final Design Project. The goal is to improve on the ESRB's intent to inform parents of the severity of content in video games by redesigning the content warning labels on game packaging and creating a short commercial encouraging awareness.
Research indicates that we are facing the largest gap in 10 years between parental awareness of the ESRB and parental use of the warning system. Also, investigation shows very little changes in the design since its implementation despite the rapidly advancing nature of the gaming industry. Children under 18 account for only 19% of gaming revenue in a multi-billion dollar industry, and may be overlooked as content is shifting towards a more adult audience.
By utilizing colour coding and visual indicators instead of just text, I hope to provide a less vague indication of the content in video games and encourage parents to take an active role in overseeing the media children intake when still minors.
Hey Tiff,
ReplyDeleteYour research and product testing is very thorough. I think using different colors (shades for those who are color-impaired) could still be really effective to differentiate the attributes (Language, Blood, Violence). Overall it's effectively delivers the intended message and information. I'm not sure if the glow/shadow is a little bit too much, might be interesting to see what it looks like with the effects toned down.
Good work,
-Shaun